Friday, 16 August 2024

[Free RPG Day 2024] Shards of the Spellforge

Now in its seventeenth year, Free RPG Day for 2024 took place on Saturday, June 22nd. As per usual, Free RPG Day consisted of an array of new and interesting little releases, which are traditionally tasters for forthcoming games to be released at GenCon the following August, but others are support for existing RPGs or pieces of gaming ephemera or a quick-start. This included dice, miniatures, vouchers, and more. Thanks to the generosity of Waylands Forge in Birmingham, Reviews from R’lyeh was able to get hold of many of the titles released for Free RPG Day.

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Shards of the Spellforge is a scenario for Tales of the Valiant, the alternative to Dungeons & Dragons published by Kobold Press. It is designed to be played using four to five First Level Player Characters and using Tales of the Valiant Player’s Guide and Tales of the Valiant Monster Vault, and can be played through in a single session. It involves a mystery concerning malfunctioning inventions and a missing inventor that will lead to an encounter with some of the secrets of the word buried deep underground!

The scenario is set in and around Fernhaven, an idyllic town that straddles of a trade route. Here the Player Characters are contacted by Serina Tass, a local herbalist and inn owner, who wants help in finding her husband, Feren. He left home in a hurry and she has no idea where he went. The Player Characters will need to talk to various townsfolk and friends of Feren Tass to learn about where he has gone. What she can tell the Player Characters is that Feren was concerned about Eglantine ‘Egg’ Tass, local inventor and the wife of his late sister. In particular, he was worried that Eglantine’s most recent inventions are dangerous, and Serina Tass has found that a stall in the inn’s stables has been severely blackened by fire. To determine where Feren has gone, the Player Characters will need to talk to other townsfolk who Eglantine has sold inventions to, and it is here that the scenario shines. Besides Serina, there are four other highly detailed NPCs that the Player Characters can talk to and learn what it was that Eglantine invented and sold them. They include a self-absorbed artist who does not want to give up the invention he purchased and Eglantine herself. Eglantine does not share her brother-in-law’s concerns, but will explain where she got the several shards of an ancient device she discovered deep in the caverns near the town.

Once the Player Characters learn where Eglantine ‘Egg’ Tass had been before creating her new and wondrous and possibly dangerous inventions, they can follow her route there and then into the caverns. These are broken down into six locations, mapped using the Map Tiles: Caves & Caverns also available from Kobold Press, though these are not obligatory to run Shards of the Spellforge. The dungeon locations are nicely detailed and one of the most fun is the traverse that the Player Characters have to make across an underground lake to get to the caves on the other side. Here, the Player Characters discover the source of the shards—a spellforge. This is a remnant of an ancient civilisation known as the Pthrull and it is guarded by the devolved descendants of the Pthrull. Once the creatures guarding the spellforge, the Player Characters can rescue Feren and get him back to the surface.

Physically, Shards of the Spellforge is decently presented. The artwork is excellent, and the scenario is well written. However, it could have been better organised so that it is easier to run to get the Player Characters into the scenario and then follow through on the hook so that they know what to do next and where to go.

Shards of the Spellforge is a short, solid scenario. It does leave the Player Characters and Game Master alike wanting when it comes to the Pthrull and their background, so it can at best be seen as a teaser to the full setting. It is strong though on interaction and the Game Master will have fun portraying the various NPCs.

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