Since 2008 with the publication of Fight On #1, the Old School Renaissance has had its own fanzines. The advantage of the Old School Renaissance is that the various Retroclones draw from the same source and thus one Dungeons & Dragons-style RPG is compatible with another. This means that the contents of one fanzine will be compatible with the Retroclone that you already run and play even if not specifically written for it. Labyrinth Lord and Lamentations of the Flame Princess Weird Fantasy Roleplay have proved to be popular choices to base fanzines around, as has Swords & Wizardry. As new fanzines have appeared, there has been an interest in the fanzines of the past, and as that interest has grown, they have become highly collectible, and consequently more difficult to obtain and write about. However, in writing about them, the reader should be aware that these fanzines were written and published between thirty and forty years ago, typically by roleplayers in their teens and twenties. What this means is that sometimes the language and terminology used reflects this and though the language and terminology is not socially acceptable today, that use should not be held against the authors and publishers unduly.
High Passage Number One was reviewed by Tony Watson in the Reviews column of Different Worlds Issue 15 (October 1981). He noted of the authors that, “Their magazine/playaid, High Passage no. 1 is a good example of what ‘amateurs’ with some good ideas and the desire to present them in an attractive and informative manner can do.” before concluding with “I was pleased with High Passage and can give it a solid recommendation. The authors have made a concerted effort to mesh their information with the already large body of Traveller material available elsewhere. The booklet is well worth the asking price, when one considers the large amount of material included. Judging the playaid as an initial offering from a group of relative unknowns, I was very impressed.”William A. Barton reviewed High Passage Number One in the ‘Capsule Reviews’ department The Space Gamer Number 40 (June 1981). He wrote, “If issue one is any indication, HIGH PASSAGE should prove a welcome addition to the growing family of Traveller-related supplements.” He noted that the fanzine was very professional-looking and that a lot of thought had gone into its production, and praised much of its content. He also noted that it was flawed in places, including typesetting errors, printing errors, and crude illustrations, before concluding that, “Although there is room for improvement in future issues, High Passage, based on its first issue, stands quite high among the many approved-for-Traveller items now on the market.”