The Miskatonic University Library Association brand is no more, alas, but what we have in its stead is the Miskatonic Repository, based on the same format as the DM’s Guild for Dungeons & Dragons. It is thus, “...a new way for creators to publish and distribute their own original Call of Cthulhu content including scenarios, settings, spells and more…” To support the endeavours of their creators, Chaosium has provided templates and art packs, both free to use, so that the resulting releases can look and feel as professional as possible. To support the efforts of these contributors, Miskatonic Monday is an occasional series of reviews which will in turn examine an item drawn from the depths of the Miskatonic Repository.
Publisher: Chaosium, Inc.
Author: Arjen Poutsma
Setting: Shōgun-era Secrets of Japan
What You Get: 7.45 MB twenty eight-page, full colour PDF
Elevator Pitch: A disastrous Dutch dinner at the end of the world before the ship leaves.
Plot Hook: Everyone wants something off the island of Dejima.
Plot Development: Food galore, strange displays, secrets revealed, revenge, blackmail, smuggling, disaster...
Plot Support: Map of the island, six pre-generated characters, six plots.
# One-session one-shot
# Unique historical location
# Strongly plotted
# Potential convention scenario
# Six solid pre-generated characters
# Period art and cartography
Cons# Tightly plotted
# Poorly explained set-up
# Unfamiliar setting
# Not suitable for the new Keeper
# Works best with six players
# Unique setting
# Underwritten set-up
# Solid one-session one-shot convention scenario